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Games.wayne.edu Promotional game site for Wayne State University, offering six classic games. |
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Warrior Promotional game (my favorite of the six mentioned above). Features a customizable tile engine and a level editor for designers. |
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Wayne State University Campus Map Interactive campus map, featuring database integration (mySQL) and dynamic loading of its components (through PHP and XML) |
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The Anime Organization of Wayne Flash Website created for a student association dedicated to Japanese Animation. Features an XML-based image gallery. |
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The Videogame Genealogy Project One of my hobby projects, currently in its second prototype. I'm trying to define relationships between different game elements, including gameplay, hardware and types of players. Only the Hardware and Gamers sections are populated for now. |
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Holiday e-card An animated holiday card created for Wayne State University. Features a mix of Actionscript and traditional animations. |
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Marketing Virtual Worlds In-depth analysis of the business of Massively Multiplayer Online Role Playing Games (MMORPGs). |
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The Weekly Toast (editor) I coordinate the publication of the weekly newsletter from The Anime association Of Wayne, as well as defining its layout and design. |
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Effects of Playing Videogames Litterature review of empiric research. |
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Stat Project Graphical simulation of a customer waiting line |
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SimDisk Graphical simulation of a hard drive's architecture |
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AVL Trees Graphical tool for displaying Adelson, Velskii & Landis binary trees |
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KB Fight Engine demo Preliminary technology test for a videogame idea (discontinued) |
link soon!! |
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Introduction to Graphics Programming French tutorial on C/C++ high-resolution graphic programming techniques, targeted to beginners. |
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